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extras
January 20, 2023
by
up2071052
in order for the user to know what to do un my level I decided to add some text to the level design informing them on how to use certain elements of the level in turn making the VR aspect of the level...
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button 3
January 20, 2023
by
up2071052
to get the button to reset to its original position after being pressed all I did was duplicate the nodes that caused the button to move down when pressed but altered the value that effects the x axis...
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button 2
January 20, 2023
by
up2071052
The next step n making the button was to change add to the blueprint chain so the user wasn't able to presses the button multiple times at once causing the button to continuously descend, to stop this...
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Button
January 20, 2023
by
up2071052
the last thing I wanted to add to my level was a button in which the user could press and an event would occur, and after sone research i found out that its surprisingly simple. first I created a cust...
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Painting Mechanic 4
January 20, 2023
by
up2071052
the final step in creating the painting mechanic was adding a blueprint chain to the motion controller pawn, the main section of the chain consisted of an input which was selected in the project setti...
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Painting Mechanic 3
January 20, 2023
by
up2071052
the next thing i added to the canvas blueprints was a draw brush function this function would allow the render target to be drawn on, using the draw material function paired with both the begin and en...
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Painting Mechanic 2
January 20, 2023
by
up2071052
in order to create the canvas that the users can use to draw i created a new custom blueprint and attached a plane to the default scene root and added a 3 new blueprint chains attached together using...
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Painting Mechanic
January 20, 2023
by
up2071052
The next task i wanted to achieve was creating a painting mechanic where the user could draw something using their motion controller. to do this made 2 materials first, one would act as the colour of...
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watch menu 4
January 20, 2023
by
up2071052
the final blueprint change i needed to add to the motion controller pawn in order for the watch menu to work was the chain that actually spawns the menu,. the chain starts with an input action, in thi...
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watch menu 3
January 20, 2023
by
up2071052
the Next step in completing the watch menu was to get the menu screen to appear when the user wanted it to. in order for this to happen i needed to add some new blueprint chains onto the motion contro...
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watch menu 2
January 20, 2023
by
up2071052
The next step was to add blueprints to the event path of the widget that would allow the buttons to actually have an effect on the level. in terms of the "reset" I used the "open level" as this would...
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watch menu
January 20, 2023
by
up2071052
The first step towards creating a menu that would appear in the users wrist was to design the menu interface. i did this by creating a widget component and then used the design tab to create the menu...
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Door
January 13, 2023
by
up2071052
The next thing I wanted to add to my project was a working door that would swing open when grabbed and would continue to swing until it collided with and an object or wall. I originally thought this w...
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ladder update 4
January 12, 2023
by
up2071052
The final of blueprint editing I needed to do in order to finish the interactive ladder was in the blueprints of the motion controller pawn. i created a custom event and the first thing that the bluep...
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ladder update 3
January 12, 2023
by
up2071052
The next step in making the ladder work was to edit the blueprint of the motion controllers. this was done by editing the "Grab Actor" function of the blueprint. The most important thing was to add a...
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ladder update 2
January 12, 2023
by
up2071052
When it comes to changing the blueprint of the code the first thing I made sure is that the motion controller would detect what it is grabbing on to. This is simply done by adding a "get class" and a...
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Ladder Update 1
January 12, 2023
by
up2071052
The next step o took in the towards the completion of this project was decided to get the interactive elements of the room working rather then focus in how the room looked as in my opinion the present...
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Restarting the project
January 11, 2023
by
up2071052
After a considerable amount of time away from the project as well as talking to my peers I made an important decision to restart the project using a template given to me which allowed me access to fea...
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07/10/2022 update
October 07, 2022
by
up2071052
The first step I took towards completing the set tasks was to familiarise myself with unreal engine 4 and getting used to the mechanics of the program as I have a very small amount of past experience...
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