07/10/2022 update
The first step I took towards completing the set tasks was to familiarise myself with unreal engine 4 and getting used to the mechanics of the program as I have a very small amount of past experience in terms of producing something in unreal engine 4. I did this by using the built in virtual reality plan that comes with the software.
once I got used to the controls as well as gained a rough idea of how the program works I started to delete assents I don't need currently such as the teleport area, interactive cubes and I also removed the roof and entrance of the prebuilt room. the reason i did this is because I want to use the least amount of assets/actors as this will make it easier to find and resolve any issues or bugs I may encounter during the future as i wont have to search through a large amount of actors/objects in order to find what is causing the problem.
finally I also expended the bounds if the play area to allow me more space to add more elements in the future and give me more space to work.
Virtual Reality Dev
Status | In development |
Category | Other |
Author | up2071052 |
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