ladder update 4


The final of blueprint editing I needed to do in order to finish the interactive ladder was in the blueprints of the motion controller pawn. i  created a custom event and the first thing that the blueprint does is detect what hand the user is using by using a simple AND gate. the blueprint then retrieves the actor location as well as the distance between the actor and there hand  through addition and multiplication determines what way the user is facing and moves them in that direction which allows the user to grab the next rung if the ladder more easily.